I think I still struggle with understanding the importance of alignment and how it affects texturing in the later stages.
For External structures and interior rooms, I want to be able to know what the affect of miss alignment is going to have when I import an extremely low poly model into RC and reapply the texture to my low poly interior. Trying to optimize texture quality to avoid any blurry textures. I still have not found anything good online that would help perfect this from start to finish.
Some minor things, why cant RC just set the ground position by setting 3 ground control points :). I always try to eye ball it and I would like to use control points to keep a model static when importing and exporting low poly models while potentially re aligning my original model to get improved texture mapping which is not blurry.
Steven, RC takes the GPS locations from drones. It uses my phantom 4 Adv information to determine distance and ground points automatically. ![]()