NewObject, USphereComponent & Overlap Events - Where does it go wrong?

Yep the collision/overlap-event isnt triggering, and i cant figure out why.

Nice, thanks for the input! sadly this just seems to give me more engine crashes :frowning: investigating this function now tho, may get it working (will obviously report back if i do)

Any other ideas anyone? :slight_smile:

Edit: Just to confirm, nope, cant use RegisterComponent, that can only be used in the constructor of a UObject derived class, but i want to do it elsewhere (because it may not need the shape, depending on certain settings, so i need to do it only when its needed, ie; not on construct)