NewObject, USphereComponent & Overlap Events - Where does it go wrong?

hello yes i am using new object . no it doesn’t have to use begin play i was just using that for quickness. like i said its quite versatile you can use it multiple ways. like for instance here i have set it up to call the function to create the box component every time i press the t on the keyboard you could set up a function for each component type and call it how ether you want.

and here it is in action

https://www.youtube.com/watch?v=tKBQq158NG8

its a bit messy as like i said i am still kinda playing around with it myself but full source code and project can be found here.

https://github.com/R3KLESS/escapeTheRoom

other_computer_branch

just clone the repo rebuild dlls and regenerate the visual studio files and it should all be set up to go. if you need any help just pm me

BIG THANKYOU to forumer smartyMARTY who helped me get this far :-p