New to the forum need some advise!

I’ve used other software for making games, but I’m not a programmer and I don’t have much time under my belt in unreal. My advise to you, having wasted years on a ton of unfinished projects due to life obligations, a lack of commitment to projects I’ve started, and the need to make every project all that I want it to be, is to start out with simple games that you finish and finish often. As you start to get your bearings you can work on things in your mini projects that will come in handy for your grand vision.

If you prove your ability to get things done, people will join you in your quest.
Like a consultant I knew said once, “set modest goals and consistently achieve them.”
Or like the guy from id said when he was asked what the hardest thing was about making a game, and he responded, “finishing it.”
But as Morpheus also said" there is a difference between knowing the path and walking it"
No I’m not drinking. I’m just kicking myself. :rolleyes: