Enable physics prediction and resimulation in project settings.
On vehicle actor bp, Physics Replication Mode to Resimulation (WIP).
Then on Event Possessed in Vehicle BP, run a custom event Multicast and pass it the controller ref from Event Possessed and do Set Owner.
When you do this i can now drive vehicles again on client.
And other clients see the vehicle moving properly, from short test i did the driving looked quite smooth without any further tunning.
Lmk if this helps/works.
Edit : Did some further testing and quickly the clients were out of sync and did not sync back up. If i figure it out and get consistent and good results ill post a update. But at least it moves.
Final edit :
It works, using predictive interpolation on actor bp for physic replication mode and the rest is same as before. I tried my hardest to get them out of sync, crashing into each other, jumping off ramps etc. Couldnt do it thus far.
