New FPS Game Idea

FPS is Easy Mode since there’s Lyra:

By Easy Mode I mean it’s either going to be really hard or impossible - all depends on your skillset, dedication, resources, people you work with and the features you need. Since this is a new idea, you’re likely to run into unforeseen snags - that’s what access to source code is for.

If you have a ton of experience but are coming from another engine / field:

https://www.unrealengine.com/en-US/uses/switching-to-unreal-engine


It’s frustratingly fun, tbh. The best advice I can give:

  • make a rough list of must-have features / systems (asymmetrical 4 player co-op vs cramming 256 people in an open world?)
  • make a new thread in the proper place (off-topic is for weird ppl only):
  • list the features and ask for advice / experience with handling tools that tackle them
  • avoid antagonising and belittling people from the get-go; we have fragile egos

You should be able to get an answer more serious than mine.

Good luck!