Thank you for your feedback; it’s truly appreciated! As game developers, we value all input from our community. Currently, animation is an area where we’re striving to improve, and your insights are invaluable in this regard.
Regarding our approach, we’ve made a conscious decision to steer clear of crowdfunding and pre-orders. Instead, we’re self-funding our game, allowing us the freedom to focus on creating the best possible experience without financial pressure. While sales and profits would certainly accelerate our progress, we’re committed to the long-term development of our game.
I understand your point about game entry cinematics versus gameplay. Our intention is to create a dynamic sandbox game that evolves over time based on player feedback. If you haven’t already, I invite you to explore the other video links I’ve shared, which showcase the diverse aspects of our game beyond just cinematics.
Thank you again for your feedback and support as we continue to refine and enhance our project.