NEW(3/22/2024) UE5.5+ Feedback: Please Invest In Actual PERFORMANCE Innovations Beyond Frame Smearing For Actual GAMES.

Definitely! That’s why I suggested to try and see if adding a Nanite section in BaseScalability.ini could have different value for different Scalability Settings.

Also, is there a way to override that file with something that’s per-project instead of per-engine version? It makes no sense that you’d apply the same settings for all the projects you have using that version of the engine.
I tried to put a BaseScalability.ini file in the Config folder of my project but the one in the editor has priority.