NEW(3/22/2024) UE5.5+ Feedback: Please Invest In Actual PERFORMANCE Innovations Beyond Frame Smearing For Actual GAMES.

It’s distracting and takes the eye away from what’s important in the scene. Reason enough why in film it’s avoided on set and delt with in post. Same applies in professional photography and videogames.

With such cynical views I imagine you will skip the next decade of real time graphics, there is a lot of effort being put into upscaling and with good reason. :upside_down_face:

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