[QUOTE=TimGS;104188]
- Take 3rd party solution with good loadbalancing and fast core, like Photon for example (it will cost you quite a big amount of money though)
Photon is free for development and has very low prices for indies and small CCU counts, so it will only actually cost some money, if the game get’s live and archives thousands of customers. At that moment, by far the biggest cost factor will be the traffic. The Photon server licenses are peanuts compared to the traffic costs of a successful MMO.