Brilliant! That did it!
Thank you so much Zeblote.
If anyone comes across this post:
C++:
[FONT=courier new]SkelMesh->VisibilityBasedAnimTickOption = EVisibilityBasedAnimTickOption::AlwaysTickPoseAndRefreshBones;
BP:
Brilliant! That did it!
Thank you so much Zeblote.
If anyone comes across this post:
C++:
[FONT=courier new]SkelMesh->VisibilityBasedAnimTickOption = EVisibilityBasedAnimTickOption::AlwaysTickPoseAndRefreshBones;
BP: