Hey thanks for your reply !
Actually i’ve a database server which execute only the query, like auth you, update your data etc, the current data are sended only from the authority server, i never take the client data, and the packet are encrypted between database and server.
If i understand what you sayed, i must run muli dedicated ?
Player is on world map and want to go on private map -> open newIP:7777
Player is on his own map and want to go on world map -> open dedicatedIP:7777
Actually i’m looking on the GameInstance class to understand how the server is starting his thread but there is no many fonction etc
Edit:
Just see your reply eXi, i’ll check Raknet, but is this system can be use only for the instancing or for the general networking ? as movement etc, because i like the replication system, and i already made a lot of function with it.