[Network] Session and Dedicated Server

your approach is good, but a bit oldschool with new technologies.
Now servers got high memory, CPU, network … I recommend you to design :

  • 1 login server
  • n Proxy servers
  • n world/instance server

PS : Never forget the rule #1 : never trust datum from clients. Everything must work on server except graphics effects (that no means you need an answer from server to make your graphic effect on client)