[Network] Session and Dedicated Server

  1. I think you can not just create a new game instance. Maybe you need to create a new NetDriver which can listen a port
  2. I’m sorry I haven’t play swotor(maybe, star wars:the old republic?) But I think you need a system which is in some area the room is multiplayer, but in another area the room is only one player(the client)?Or some area which can make someone join in but need to ask the owner of the area?

Edit:
Actually I find another one called UWorld, which I found it can connect to another server by Browse().
What I try to do now is finding a way to “copy” or replicated actors in “connecting” world to “game world”.So it makes you have chance to seemlessly connect another existing server without open/close