Well, I’m basically getting the reference of a map, finding a deeper-level map by the key (successfully), and using an Add function to push a key-value pair to that deeper-level map. Is there a way to mess things up with copying and not referencing here that I’m not aware of?
Update: There is also a weird bug that happened twice - out of the blue my nested map failed to compile. It seems that there is no real issue because the fix is to just add another empty variable to the map and delete it right away.