If MotionController does not have a transformation node, how can I make it work the way I want?
For example, inherit my VRMotionController class from USceneComponent and put the MotionController class in it?
If MotionController does not have a transformation node, how can I make it work the way I want?
For example, inherit my VRMotionController class from USceneComponent and put the MotionController class in it?