Yes, The error is easy to resolve in “NeoFurComponent.h”:
UPROPERTY(EditAnywhere, **BlueprintReadWrite**, Category = "NeoFur")
float ActiveShellCountScale;
Yes, The error is easy to resolve in “NeoFurComponent.h”:
UPROPERTY(EditAnywhere, **BlueprintReadWrite**, Category = "NeoFur")
float ActiveShellCountScale;