Need to parent an object to the spline defining a spline mesh in sequencer (roller coaster type set up)

Hey Max,

Thanks again for the advice I just got around to trying attaching my spaceship mesh to an intermediate mesh that was pathed to the track and it didnt behave how I expected.

The first image is the starting point of the ship. You can see the purple track that it is supposed to follow beneath it.

The second image is what happens when I attach the ship to the intermediate object pathed to the track spline. It teleports to some far off point. You can see it’s transform control axis off in the distance. the spacehip does path, but it seems to be oriented in some wonky way. Also, as the ship paths, it does rotate to always be facing forward, which is what it did when I just attached the ship directly to the track spline.

Do you have any thoughts on this?


Thanks again for your support here, I really appreciate it!

jon