Currently I’m trying to recreate landscape material from The Last of Us Part 1 with all features like puddles, snow clumps etc.
I made material with multiple layers for each channel and it look like this
- Base Layer - Soil
- R - Grass
- G - Snow
- B - Puddle
But I have a problem with next step - adding melted snow around my snow layer like here
Is there any solution to achieve this kind of effect? What nodes could I use? Maybe isolate somehow snow layer borders?
Will appreciate any kind of help - links, tutorials, etc. Thanks!