Need Help With the ShooterGame code port

ok getting closer, the first problem was that some how i had 2 modules wanting to be Primary, how this happened no idea. then i had some errors in the menu system but solved them. now i’ve only these errors
Error 1 error LNK2001: unresolved external symbol “struct FLogCategoryLogUT40kWeapon LogUT40kWeapon” (?LogUT40kWeapon@@3UFLogCategoryLogUT40kWeapon@@A) C:\Users\Geodav\Documents\UT40k\Intermediate\ProjectFiles\Module.UT40k.cpp.obj UT40k
Error 2 error LNK1120: 1 unresolved externals C:\Users\Geodav\Documents\UT40k\Binaries\Win64\RocketEditor-UT40k.dll UT40k
Error 3 error : Failed to produce item: C:\Users\Geodav\Documents\UT40k\Binaries\Win64\RocketEditor-UT40k.dll C:\Users\Geodav\Documents\UT40k\Intermediate\ProjectFiles\ERROR UT40k
Error 4 error MSB3073: The command ““D:\Rocket\Engine\Binaries\DotNET\RocketUnrealBuildTool.exe” UT40k Win64 Development -rocket=“C:\Users\Geodav\Documents\UT40k\UT40k.uproject”” exited with code 1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V110\Microsoft.MakeFile.Targets 38 5 UT40k

not sure how much of the default ini files to copy over,

ps using find/replace in the context editor makes things easier then save, after that use the bat to recreate the project files