Thanks for the reply,
Unfortunately OnlyRelevantToOwner stops the Actors from replicating alltogether which is a problem for me because I need them to be referenced by other clients.
My main issue is that I don’t understand how I can link each Actor to the player they belong to. How do I make a certain player owner of their respective actor when they are all spawned on the server?
I might have stumbled on to something here, but when attaching the spawned Actor to the player controller that spawned it, it kind of works. The clients show only the Actors they are supposed to but then the server is still showing all of them…