Need help with my unlocked camera rotating

There you go, my mistake

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You have to set your MaxCameraPositionValue e.g. 10 or something.
And you can simplify it a little:

I don’t know why but it seems everything I touch turns to dust, May I please have your file with the smooth camera addition because I’m pretty lost on what to do

Yes, sure:

The File gets updated when I change something for you :slight_smile:

Honestly, I find it perfect now. Thank you so much for the help! I’m now going to take time out to learn so I don’t keep asking haha.

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I’m livid because a glitch is back and I keep thinking I can finally give you a break haha, I thought it was fine but the glitch where the camera doesn’t return to the character after locking it is back.

What glitch, where, why?

The glitch where the camera doesn’t return to the character after it’s been unlocked. It will stay at the last place it was unlocked previously

I have not seen this glitch when working on the project. Can you describe how to reproduce it?

I have sent a video of what I mean, You gave a fix for it later on when it returns to the character after the lock but I think it’s come back.
2022-09-24 22-49-28.flv (6.1 MB)

Oh that. That is intended, it’s a feature not a bug. In the blueprint you can deselect AlwaysRestoreFreeCamera
image

That way you will always start at your character when unlocking.

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Ah my mistake, I was wondering why it was reverting back haha. I think everything I want is pretty much done now but of cause don’t quote me on it, I feel guilty that you did all of this for me but it was a massive help I just want to say. I’m going to use this time to properly learn blueprints/c++ now instead of asking for help all the time so once again. Massive Thank You!

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