Yup, I’m using M_CRT_Weapon_Mat and want to use the non-blue one, which is closer to the original than the blue one
I’ve also looked around and found another thing that may be affecting this
This is a material that I’ve probably created (don’t remember) that is used by a flipbook, which then is used as seen on the scree with camera.
****While writing this I’ve looked around again and this time disabled in this new screen here Depth Test and the non-blue one isn’t clipping anymore and behaves how I wanted
But still don’t know why the blue one was blue and which option would be better, the one that is physically with the player or one (blue) that is tied to the HUD
All of this is so confusing