Need Help with a Sphere Trace Issue

How would I go about locking just the character movement component? So far I’ve found that I can disable a mapping context, but the default mapping context has more than just the basic character movement attached. I’d rather not make many mapping contexts to switch on and off.

I also tried looking into locking the sphere trace itself, however I can’t find how I’m supposed to trace it. I’m trying to watch the forward vector and world location outputs but getting (0,0,0) for each every time a new sphere trace is drawn out. Know why that would be happening?