Hey there, I’m reaching out to share an update on my progress and the solutions I’ve employed to make my store function and enhance my machinery in my tycoon game! In fact, I’ve finally managed to figure things out with the structures. I have three important blueprint components: one for the machine, one for the shop, and the UI of the shop that opens when I click on it. Essentially, I created a button that, when clicked, triggers a custom event within the shop’s blueprint.
like this :
This custom event then calls the reference to the machine’s blueprint and takes the reference of the structure. I then use ‘Set Member in Struct’ to modify the variables as I want, and there you have it!
And the machine Blueprint here :
and it work ! look at that :
also @Everynone thank you for trying to help me, but I was explaining myself poorly, between being a beginner and the language barrier, even though I speak a little English. God bless you.

