Need help implementing Delta Time for physics simulation

Not enough time to study the script - apologies. But do consider looking into Async Physics Tick - not only does it run on a separate thread, but also does so at a fixed interval.

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Move my simulations over and never looked back, it seems to be working great. Admittedly, it’s a somewhat new feature so tread with care.

edit - this:

https://portal.productboard.com/epicgames/1-unreal-engine-public-roadmap/c/381-asynchronous-physics-simulation