So just to clarify, I don’t need the player to see the “alien”… it’s essentially just putting a post process effect over the camera and disabling all my abilities.
I tried setting up a spring arm with a second camera attached to it, however there were some problems. I was switching between them by de-acting one and activing the other, and that worked… however Im not sure how to set it up so that my player pawn stays in place and I just move the camera on the spring arm.