Need help condensing large values into a 0.0-1.0 format for a "power meter" progress bar

Once again, Thank you for your reply.

I chased this stick until I made it work. Essentially I took the same value the ball was going to be hit with, divided by the max and applied to ta new variable being reference by the widget. Works like a dream.

I do have one more thing that pertains to this, but if I need to open a sperate thread for it; please just yell at me.

I want the value (launch speed) to STAY where the value is when the key is released. Basically, hold the key to raise it, let go, and the value stops. Press the same key, the value goes up again OR press a different key, and the value lowers and stays after release. Any ideas?

And once again, if this requires a separate question, just let me know. Either way, I will mark this answered so you get your deserved acknowledgment. Thank you again for taking the time.