Encoding in-memory image data into any file format in order to create a texture is almost certainly the wrong way to do it.
In 3 seconds google search located this:
https://wiki.unrealengine.com/Dynamic_Textures
Is this what you wanted?
Encoding in-memory image data into any file format in order to create a texture is almost certainly the wrong way to do it.
In 3 seconds google search located this:
https://wiki.unrealengine.com/Dynamic_Textures
Is this what you wanted?