Need Agent in Tracker :(

sorry that i didnt answere yesterday but i want to make a ranked system were it checks the tracker every second to look what rank the player is and add a ui and it now gets the ui of the players but always changes betwen them so for one second ther is your score displayed and the next time it is your enemies i have send you a part of my code and the rest is built up like it.
OnBegin():void =

    loop: 
        for. Player : (GetPlayspace().GetPlayers())
        do:
            TargetValue7 := Tracker8.GetValue(Player)
            TargetValue6 := Tracker7.GetValue(Player)
            TargetValue5 := Tracker6.GetValue(Player)
            TargetValue4 := Tracker5.GetValue(Player)
            TargetValue3 := Tracker4.GetValue(Player)
            TargetValueNew := Tracker3.GetValue(Player)
            TargetValue2 := Tracker2.GetValue(Player)
            TargetValue := Tracker.GetValue(Player)
              
            set Time = Time + 1
            Sleep(1.0)
            if (Time < 1200):
                Print ("Its the {Time} second")
                if (TargetValue >= 0):
                    if(TargetValue2 < 1):
                        ShowRanked := RankedUi.Show()
                        ShowRanked
                        Print("tracker is at {TargetValue}")
                        if(TargetValue =1):
                            ShowProgress5 := ProgressBar5.Show()
                            ShowProgress5
                        if(TargetValue =2):
                            ShowProgress10 := ProgressBar10.Show()
                            ShowProgress10
                        if(TargetValue =3):
                            ShowProgress15 := ProgressBar15.Show()
                            ShowProgress15
                        if(TargetValue =4):
                            ShowProgress20 := ProgressBar20.Show()
                            ShowProgress20
                        if(TargetValue =5):
                            ShowProgress25 := ProgressBar25.Show()
                            ShowProgress25
                        if(TargetValue =6):
                            ShowProgress30 := ProgressBar30.Show()
                            ShowProgress30
                        if(TargetValue =7):
                            ShowProgress35 := ProgressBar35.Show()
                            ShowProgress35
                        if(TargetValue =8):
                            ShowProgress40 := ProgressBar40.Show()
                            ShowProgress40
                        if(TargetValue =9):
                            ShowProgress45 := ProgressBar45.Show()
                            ShowProgress45
                        if(TargetValue =10):
                            ShowProgress50 := ProgressBar50.Show()
                            ShowProgress50
                        if(TargetValue =11):
                            ShowProgress55 := ProgressBar55.Show()
                            ShowProgress55
                        if(TargetValue =12):
                            ShowProgress60 := ProgressBar60.Show()
                            ShowProgress60
                        if(TargetValue =13):
                            ShowProgress65 := ProgressBar65.Show()
                            ShowProgress65