I understand that you can make a bunch of retractable mechanisms (like in transformers movies) but my level of modeling is much lower than that of someone who made these super-detailed robots. And in games, I did not notice this level of animation. And I still don’t understand and at the same time it’s interesting how they do it on complex models, and not on a bunch of basic primitives. I think rigging living humanoid but NOT mechanized creatures is easier to do (probably). But I need information, (preferably video footage) for mechanized creatures (yes, I partially understand that there is practically no difference)