Need a way to set constraints to an action plus store multiple levels

I see what i did wrong. I have an event actor begin overlap.
You have an on actor begin overlap. I will switch those out.

I had made the array to assign a tag plus call each level.
But i realize now that i was trying to do two things with one node.
I see that you are using the built-in tags parameter to assign tags to the tranport actor. I will change that as well.

I see i need to call on my 100 snowballs variable to see if all of them have been collected but im unsure how to with that specific node you have in the example you have shown. Im stuck on that part.

The 100 snowball variable is the target the player needs to reach to “win” the do they can move to the next.