[Need a hand!] - Swinging like Spider-Man

[=Zarkopafilis;553104]
I’ve had some issues with floaty movement. Why don’t you try applying some downward force one time only when spidey has just started grappling? It kindof makes the movement feel AAA imo. Also play a bit with the camera’s spring arm, making it go more back based on speed or change it’s FoV :smiley:
[/]

That’s some good ideas, I’ll try some of them out
settling with x2.8 gravity scale for now, just feels better
Dynamic FoV driven by player’s velocity would be coolios

I can’t remember how the games did it best, but was it R2 for swinging to the right, and L2 for swinging to the left?