Thanks stucki and Naveed! Unfortunately, I don’t have access to an entire skeleton (animal or otherwise), and I’d have to scan most bones individually. While I could then combine the individual meshes into a single model, the textures would be a problem. That’s one of the best things about photogrammetry is the awesome textures it results in. Also, I think the process would drive me insane! Processing the masks on 70+ pics per mesh is a major pain in the butt! I tried to make it easier by using a green backdrop, but the backdrop tended to reflect green back on the pale bones.