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Near DOF blur?
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UDK Programming and UnrealScript
unreal-engine
Coldscooter
(Coldscooter)
December 15, 2022, 9:04pm
2
Ok, so I can get the effect I’m after using a PostProcessVolume:
image
1816×844 82.2 KB
The problem is that this then overrides the default world post process DOF settings. Anyone know of how I can have it add to the existing world post process DOF, and not replace it?
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