@christianstamati @garrettvparrish
Did you advanced on that, syncing to timecode to the engine ?
On myself I can get the timecode with a blueprint from the receiver actor but how did you “feed” it to the engine ?
@christianstamati @garrettvparrish
Did you advanced on that, syncing to timecode to the engine ?
On myself I can get the timecode with a blueprint from the receiver actor but how did you “feed” it to the engine ?