Nativized Function is Crashing the Mobile Game: Assertion Failed

When testing my set up did not run into a crash like you’re describing however the issue does seem to come back down on nativize blueprint assets and functions like UE-35734.

If you’d like to provide me a zip to further research, I’ll be more than happy to accept it through a private message on the forums (or here if you don’t mind it being public).

Thanks!