Nanite Performance is Not Better than Overdraw Focused LODs [TEST RESULTS]. Epic's Documentation is Dangering Optimization.

I didn’t expect you continue this conversation.
Because my point is clear and there is no evidence to defend your argument.

Photorealistic games from 5 years ago are performing better than stylized games today. It’s not just limited to Unreal, but the documentation needs to be fixed regarding Nanite, that’s all this post is about.

If you want to talk about performance, there is a thread here.