Nanite, HLODs, World Partition … 😳 …?

Since you have already read the last post, I want to to get sure you get notified by this post here. I could find a way to compute nanite for a 8k landscape.

Hopefully this is a workaround for you, too.
I edited some values in the registry. Basically I did this here: GPU drivers crash with long computations (TDR crash) | Substance 3D Painter (adobe.com)

As thought, it’s a gpu problem - it simply timed out.

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