It WAS working completely fine, then out of nowhere (I think it might have happened when we got 5.5.3) it just doesn’t work.
What I have on:
- r.Nanite.AllowTessellation=1 AND r.Nanite.Tessellation=1 in the .ini file
- Nanite displaced mesh plugin turned ON
- Materials have:
- Enable Tessellation TICKED
- Displacement Fade UNTICKED
- Mesh has nanite enabled
Is there something I have missed? I have tried turning the plugin off and on, nothing. Disabling and re-enabling nanite on meshes, nothing. Turning “Enable Tessellation” off and on in the materials, nothing. I don’t know what else I can do here.