Hi Everyone!
So after finally getting my studio back together, I was able to continue with another tutorial on how to setup my Garbage Matte assets for your own studio setup. I made some changes in the assets to make them much easier to get setup right than the old ones. All you need is a metric tape measure to make it easy. This setup assumes a simple green screen that is flat on the wall and continues out onto the floor. If you have a different setup like a 3-sided corner or partial box, you might want to build your own to-scale model of your green screen for a more exact match.
I also made a small change to the instructions for migrating the project. I recommend you get my example project working with your video setup before you try to migrate the assets into your own project. This will make sure all the assets are setup right for you and prevent any migration problems if you need to use different video plugins than me.
The latest release on github is here: Releases · MiloMindbender/UE4VirtualProduction · GitHub
And this is the garbage matte tutorial video