My turret doesn't aim where it should, why?

Ye, I did that, so the barrel is pointing down the X axis, but it has a ArrowComponent attached to it, so the barrel is aiming on the right direction, but the arrowcomponent which is what will be used to fire the bullets is still off by 90 degrees.

How to I rotate an arrow component? I can only rotate the sprite of the turret :frowning:

I’m new to this, so I might be wrong, I don’t know if the arrowcomponent is only attached to to the tank when the game starts, in which case it would be facing the same direction as the turret sprite, I’ll check that tomorrow as I don’t have the time right now.

Thanks for the reply, kamrann, I appreciate it.