Thank you ExpiredYogurt for your clarifications .
one more thing to ask you about when you were talking about light,shadows and composition one thing i know about the last one is the rule of thirds and so on…but i Thought composition was just for stills like v-ray rendered static images where you choose where to place your objects in the scene following composition rules.
Or do you mean by composition the direction of light and position where it hits the scene ,for instance in your scene exactly around 0.06 minutes if you stop the video you can see on the right where the light hits the big wall and the ground, is this composition in arch viz fly through or what ??? Please clarify this…
…Since i spent over a 6 months now learning UE4 i can handle modeling, uvs,PBR texturing ,but lighting is a mystery for me…!! and i also over this short period ,if one thing i learned is that mastering the software and getting around the technical aspects of it isn’t enough ,you need the artistic side of things to produce something powerful .
For instance, this scene which is interior : https://www.youtube.com/watch?v=8kdjJ1qsL2c ,the realism achieved here i guess isn’t with just directional light and skylight alone without some secrets hhhhh…some tweaks i don’t know you tell me…cause kooola is saying he is not doing anything fancy, and other remarkable arch visualizers said the same ,i don’t know i feel like they 're hiding something …hhh.
Am i able to reach this one day …or am i dreaming it seems like far from reach…everybody is making tutorials about the obvious things that you can learn on your own over some time, but no one shows us the real deal even if you pay…???
Regards,