My project is 60FPS, and my build is 30FPS

Hello Project,

If you’re seeing exactly 60fps and exactly 30fps I’d wager that Vsync is involved. (But the only time I’ve seen 1/2 fps is in VR systems where if it cannot make frame-rate it halves the frame-rate and generates every other frame)

If you’re estimating those numbers, I’m reminded of a scalability issue I had to work around a while ago.