My ongoing struggle with cloth tools.

Since this thread got a few new replies, here’s an update from my side:

1 - Cloth thickness: In the original thread I mentioned latch to nearest is missing from the cloth tool.

Now there is another method hidden deep in the docs that no one seems to talk about which I missed entirely and if it wasn’t for paragon files I wouldn’t have probably discovered, so now you can wrap high res mesh onto low res sim mesh and that’s how you can work it.

**2 - But here’s a new big problem in cloth sim to be solved. You can’t use cloth with a morphing surface!! In other words if you have pants which have the lower parts simulated and you want to dynamically morph the upper area to fit a fat belly there is no way the sim will consider the change! **

Besides all this, the cloth tool needs some serious work in order to make it handle more complex movement and geometry, think of loose long sleeve cloth simmed on an elbow area with fast movements of the arm in fighting motion,