I have a custom class that has creative prop in it as constant. And I have function that should hie this prop but it’s not working for some reason. It’s probably something very simple, but I can’t figure out what it is. My code
base_piece := class<concrete>:
@editable
Prop : creative_prop = creative_prop{}
@editable
Name : string = "default"
Hide (): void=
if (Prop.IsValid[]):
Print ("Hiding piece -{Name}- is valid", ?Duration := 10.0)
Prop.Hide()
It’s being called, i have this debug message printed, but prop isn’t hiding