Hello! Im creating a metroid-vania and im stumbling across an issue where my player character doesn’t fall down to the ground on initial spawn, he just floats in the sky and is able to walk left to right in the sky, and doesn’t jump. here is some of the coding and the visual of whats going on:

things to note too:
When I enabled physics to the players capsule collision, he does drop to the ground however the running left and right completely stops working.
Gravity is enabled to both mesh and capsule. simulating physics is disabled for both.
I created this with a blank template, not using the side scrolling template.
greatly appreciate it, and if theres an alternative to any coding / explanations as to why would also be great! still new to this!