The PC has no idea what is happening to the cursor while it’s over widgets:
And every widget decides what the cursors looks like and how it behaves. Unless something dramatic changes in UE5 I’m not aware of, that is.
The PC has no idea what is happening to the cursor while it’s over widgets:
And every widget decides what the cursors looks like and how it behaves. Unless something dramatic changes in UE5 I’m not aware of, that is.