My adventure with the logitech sdk and ue4

I tried to implement the library working with Win10 and UE4.8.

Sadly the Editor crashes at startup with an Stackoverflow in user32.dll or ntdll.dll due to a callback error.
This happens as soon as I use the Steeringwheel::initSteeringWheel() Function.

Does anyone has the same issues or is there a workaround?