I only had a chance to actually try it recently, and bar the crash when it’s trying to destroy the object - it worked great.
Would be great to eventually see support for other functions, such as controlling the force feedback and whatnot.
I only had a chance to actually try it recently, and bar the crash when it’s trying to destroy the object - it worked great.
Would be great to eventually see support for other functions, such as controlling the force feedback and whatnot.